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IgNite Unite wish list
SiNi Si
1 year ago

Tell us what you would like to see with Unite. Give us your wish list here!

IgNite Unite wish list
user image   SiNi Si
1 year ago

Tell us what you would like to see with Unite. Give us your wish list here!

  user image   SiNi Si   IgNite Unite wish list
1 year ago

Tell us what you would like to see with Unite. Give us your wish list here!

user image
  SiNi Si
2 years ago
  IgNite Unite wish list
1 year ago

Tell us what you would like to see with Unite. Give us your wish list here!

user image
  SiNi Si
2 years ago
  IgNite Unite wish list    Pinned
1 year ago

Tell us what you would like to see with Unite. Give us your wish list here!

  5 Topic Replies

  alex_1489
1 month ago

Hi guys,

Just rebuilding my raid, Currently have a load of .mat files based on texture libraries that need their paths remapping.

Thought that remapping the drive letter would work but the UNC convention remembers the server name.

Could manually load them into max and resave the mat files after remapping the paths, but there must be an easier way to do it?

  user image    alex_1489
1 month ago

Hi guys,

Just rebuilding my raid, Currently have a load of .mat files based on texture libraries that need their paths remapping.

Thought that remapping the drive letter would work but the UNC convention remembers the server name.

Could manually load them into max and resave the mat files after remapping the paths, but there must be an easier way to do it?

    user image   alex_1489
1 month ago

Hi guys,

Just rebuilding my raid, Currently have a load of .mat files based on texture libraries that need their paths remapping.

Thought that remapping the drive letter would work but the UNC convention remembers the server name.

Could manually load them into max and resave the mat files after remapping the paths, but there must be an easier way to do it?

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Hi guys,

Just rebuilding my raid, Currently have a load of .mat files based on texture libraries that need their paths remapping.

Thought that remapping the drive letter would work but the UNC convention remembers the server name.

Could manually load them into max and resave the mat files after remapping the paths, but there must be an easier way to do it?

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Hi guys,

Just rebuilding my raid, Currently have a load of .mat files based on texture libraries that need their paths remapping.

Thought that remapping the drive letter would work but the UNC convention remembers the server name.

Could manually load them into max and resave the mat files after remapping the paths, but there must be an easier way to do it?

  alex_1489
1 month ago

Oh and also maybe a way to load an entire .mat file into slate and array the materials nicely in the view (options for array dims etc eg 4x10). The array thing would be great for scene materials too. Fed up of loading scene materials from a Revit file and having one line of icons stretching off to infinity and beyond....

  user image    alex_1489
1 month ago

Oh and also maybe a way to load an entire .mat file into slate and array the materials nicely in the view (options for array dims etc eg 4x10). The array thing would be great for scene materials too. Fed up of loading scene materials from a Revit file and having one line of icons stretching off to infinity and beyond....

    user image   alex_1489
1 month ago

Oh and also maybe a way to load an entire .mat file into slate and array the materials nicely in the view (options for array dims etc eg 4x10). The array thing would be great for scene materials too. Fed up of loading scene materials from a Revit file and having one line of icons stretching off to infinity and beyond....

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Oh and also maybe a way to load an entire .mat file into slate and array the materials nicely in the view (options for array dims etc eg 4x10). The array thing would be great for scene materials too. Fed up of loading scene materials from a Revit file and having one line of icons stretching off to infinity and beyond....

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Oh and also maybe a way to load an entire .mat file into slate and array the materials nicely in the view (options for array dims etc eg 4x10). The array thing would be great for scene materials too. Fed up of loading scene materials from a Revit file and having one line of icons stretching off to infinity and beyond....

  alex_1489
1 month ago

.....preferably with maximised icons so you can see the material?


  user image    alex_1489
1 month ago

.....preferably with maximised icons so you can see the material?


    user image   alex_1489
1 month ago

.....preferably with maximised icons so you can see the material?


user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

.....preferably with maximised icons so you can see the material?


user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

.....preferably with maximised icons so you can see the material?


  SiNi Josh
1 month ago

We've never looked into repathing a .mat, but we can look into it and see what is possible to relink it.

If so, we will also see if we can get icons included to make it easier to know which mtl is what.

Thanks

Josh

  user image    SiNi Josh
1 month ago

We've never looked into repathing a .mat, but we can look into it and see what is possible to relink it.

If so, we will also see if we can get icons included to make it easier to know which mtl is what.

Thanks

Josh

    user image   SiNi Josh
1 month ago

We've never looked into repathing a .mat, but we can look into it and see what is possible to relink it.

If so, we will also see if we can get icons included to make it easier to know which mtl is what.

Thanks

Josh

user image
  SiNi Josh
2 years ago
  SiNi Josh   Reply
1 month ago

We've never looked into repathing a .mat, but we can look into it and see what is possible to relink it.

If so, we will also see if we can get icons included to make it easier to know which mtl is what.

Thanks

Josh

user image
  SiNi Josh
2 years ago
  SiNi Josh   Reply
1 month ago

We've never looked into repathing a .mat, but we can look into it and see what is possible to relink it.

If so, we will also see if we can get icons included to make it easier to know which mtl is what.

Thanks

Josh

  alex_1489
1 month ago

Been thinking some more about this. My thoughts: Create a path tree view for the bitmaps in the max file - each folder is a clickable node (workflow would also work for mat files). Right click context to remap a single node gets rid of the need to iteratively search through the whole tree to find files. So for instance old location = serverA//c:/alexfiles/projects/current and I stupidly moved things to server B with exactly the same relative path structure then In the tree view I just click the serverA node and then select server B as the location to remap to - rest of the path stays intact if that makes sense.....

  user image    alex_1489
1 month ago

Been thinking some more about this. My thoughts: Create a path tree view for the bitmaps in the max file - each folder is a clickable node (workflow would also work for mat files). Right click context to remap a single node gets rid of the need to iteratively search through the whole tree to find files. So for instance old location = serverA//c:/alexfiles/projects/current and I stupidly moved things to server B with exactly the same relative path structure then In the tree view I just click the serverA node and then select server B as the location to remap to - rest of the path stays intact if that makes sense.....

    user image   alex_1489
1 month ago

Been thinking some more about this. My thoughts: Create a path tree view for the bitmaps in the max file - each folder is a clickable node (workflow would also work for mat files). Right click context to remap a single node gets rid of the need to iteratively search through the whole tree to find files. So for instance old location = serverA//c:/alexfiles/projects/current and I stupidly moved things to server B with exactly the same relative path structure then In the tree view I just click the serverA node and then select server B as the location to remap to - rest of the path stays intact if that makes sense.....

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Been thinking some more about this. My thoughts: Create a path tree view for the bitmaps in the max file - each folder is a clickable node (workflow would also work for mat files). Right click context to remap a single node gets rid of the need to iteratively search through the whole tree to find files. So for instance old location = serverA//c:/alexfiles/projects/current and I stupidly moved things to server B with exactly the same relative path structure then In the tree view I just click the serverA node and then select server B as the location to remap to - rest of the path stays intact if that makes sense.....

user image
  alex_1489
2 years ago
  alex_1489   Reply
1 month ago

Been thinking some more about this. My thoughts: Create a path tree view for the bitmaps in the max file - each folder is a clickable node (workflow would also work for mat files). Right click context to remap a single node gets rid of the need to iteratively search through the whole tree to find files. So for instance old location = serverA//c:/alexfiles/projects/current and I stupidly moved things to server B with exactly the same relative path structure then In the tree view I just click the serverA node and then select server B as the location to remap to - rest of the path stays intact if that makes sense.....


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Registration: 10001189
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SiNi Software logo for terms and conditions
Copyright © SiNi Software 2020 All rights reserved
Company Registration: 10001189
Autodesk Autherized developer logo
SiNi Software logo for terms and conditions
Copyright © SiNi Software 2020 All rights reserved
Company Registration No: 10001189
Autodesk Autherized developer logo
SiNi Software logo for terms and conditions
Copyright © SiNi Software 2020 All rights reserved
Company Registration No: 10001189