Hi All! I just installed Scatter. I tried to distribute geometry according to a map. However, there is kind of an issue. I don't know what the problem is. So please check the image below and if you have any suggestions let me know. ;)
Mitko
Hi All! I just installed Scatter. I tried to distribute geometry according to a map. However, there is kind of an issue. I don't know what the problem is. So please check the image below and if you have any suggestions let me know. ;)
Mitko
Hi All! I just installed Scatter. I tried to distribute geometry according to a map. However, there is kind of an issue. I don't know what the problem is. So please check the image below and if you have any suggestions let me know. ;)
Mitko
Hi All! I just installed Scatter. I tried to distribute geometry according to a map. However, there is kind of an issue. I don't know what the problem is. So please check the image below and if you have any suggestions let me know. ;)
Mitko
Hi All! I just installed Scatter. I tried to distribute geometry according to a map. However, there is kind of an issue. I don't know what the problem is. So please check the image below and if you have any suggestions let me know. ;)
Mitko
quick update. I tried to use normal bitmap and Vray bitmap. The previous map was inverted and Scatter didn't like it. The new map has UVW channel 1, it is not reverted but still, it doesn't give a good result.
quick update. I tried to use normal bitmap and Vray bitmap. The previous map was inverted and Scatter didn't like it. The new map has UVW channel 1, it is not reverted but still, it doesn't give a good result.
quick update. I tried to use normal bitmap and Vray bitmap. The previous map was inverted and Scatter didn't like it. The new map has UVW channel 1, it is not reverted but still, it doesn't give a good result.
quick update. I tried to use normal bitmap and Vray bitmap. The previous map was inverted and Scatter didn't like it. The new map has UVW channel 1, it is not reverted but still, it doesn't give a good result.
quick update. I tried to use normal bitmap and Vray bitmap. The previous map was inverted and Scatter didn't like it. The new map has UVW channel 1, it is not reverted but still, it doesn't give a good result.