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Sini clone objects take long time to delete
tian
4 years ago

Hi just as the title, why is that?

Some of the people I've used siclone to populate, after I delete the siclone object, the original distributions objects ( in my case -- the people) take half a minute to delete each.

Thank you.

Sini clone objects take long time to delete
user image   tian
4 years ago

Hi just as the title, why is that?

Some of the people I've used siclone to populate, after I delete the siclone object, the original distributions objects ( in my case -- the people) take half a minute to delete each.

Thank you.

  user image   tian   Sini clone objects take long time to delete
4 years ago

Hi just as the title, why is that?

Some of the people I've used siclone to populate, after I delete the siclone object, the original distributions objects ( in my case -- the people) take half a minute to delete each.

Thank you.

user image
  tian
6 years ago
  Sini clone objects take long time to delete
4 years ago

Hi just as the title, why is that?

Some of the people I've used siclone to populate, after I delete the siclone object, the original distributions objects ( in my case -- the people) take half a minute to delete each.

Thank you.

user image
  tian
6 years ago
  Sini clone objects take long time to delete
4 years ago

Hi just as the title, why is that?

Some of the people I've used siclone to populate, after I delete the siclone object, the original distributions objects ( in my case -- the people) take half a minute to delete each.

Thank you.

  3 Topic Replies

  SiNi Josh
4 years ago

Hi tian,
Are you deleting the whole SiClone or just the individual objects ??
If its from the deleting of individual objects, we are currently fixing some issues with SiClone and making it faster for rebuilding mesh. With these new changes, it should fix the deletion times you are having. This will be included with the next release.
Thanks
Josh

  user image    SiNi Josh
4 years ago

Hi tian,
Are you deleting the whole SiClone or just the individual objects ??
If its from the deleting of individual objects, we are currently fixing some issues with SiClone and making it faster for rebuilding mesh. With these new changes, it should fix the deletion times you are having. This will be included with the next release.
Thanks
Josh

    user image   SiNi Josh
4 years ago

Hi tian,
Are you deleting the whole SiClone or just the individual objects ??
If its from the deleting of individual objects, we are currently fixing some issues with SiClone and making it faster for rebuilding mesh. With these new changes, it should fix the deletion times you are having. This will be included with the next release.
Thanks
Josh

user image
  SiNi Josh
6 years ago
  SiNi Josh   Reply
4 years ago

Hi tian,
Are you deleting the whole SiClone or just the individual objects ??
If its from the deleting of individual objects, we are currently fixing some issues with SiClone and making it faster for rebuilding mesh. With these new changes, it should fix the deletion times you are having. This will be included with the next release.
Thanks
Josh

user image
  SiNi Josh
6 years ago
  SiNi Josh   Reply
4 years ago

Hi tian,
Are you deleting the whole SiClone or just the individual objects ??
If its from the deleting of individual objects, we are currently fixing some issues with SiClone and making it faster for rebuilding mesh. With these new changes, it should fix the deletion times you are having. This will be included with the next release.
Thanks
Josh

  tian
4 years ago

Hi Josh,

So what happened is I used siclone to distributed 3d people throughout a whole stadium scene. Then we decided we don't want to people in the scene anymore, I therefore delete the whole siclone(select the siclone and hit delete). That was all fine and quick, however, after that, when I tried to delete the original distributing objects(3d people in my case), every time I hit delete on theses 3d people, 3d max pause for like 30 seconds and manage to delete one. However if I tried to delete all of them( around 30) the max just stop working... somehow it feels like when Siclone make a connection to an object in the scene, that object will become harder to delete afterwards... i don't know why...

In the end I have to select everything in the scene except those 3d people and save selected into a new file.

  user image    tian
4 years ago

Hi Josh,

So what happened is I used siclone to distributed 3d people throughout a whole stadium scene. Then we decided we don't want to people in the scene anymore, I therefore delete the whole siclone(select the siclone and hit delete). That was all fine and quick, however, after that, when I tried to delete the original distributing objects(3d people in my case), every time I hit delete on theses 3d people, 3d max pause for like 30 seconds and manage to delete one. However if I tried to delete all of them( around 30) the max just stop working... somehow it feels like when Siclone make a connection to an object in the scene, that object will become harder to delete afterwards... i don't know why...

In the end I have to select everything in the scene except those 3d people and save selected into a new file.

    user image   tian
4 years ago

Hi Josh,

So what happened is I used siclone to distributed 3d people throughout a whole stadium scene. Then we decided we don't want to people in the scene anymore, I therefore delete the whole siclone(select the siclone and hit delete). That was all fine and quick, however, after that, when I tried to delete the original distributing objects(3d people in my case), every time I hit delete on theses 3d people, 3d max pause for like 30 seconds and manage to delete one. However if I tried to delete all of them( around 30) the max just stop working... somehow it feels like when Siclone make a connection to an object in the scene, that object will become harder to delete afterwards... i don't know why...

In the end I have to select everything in the scene except those 3d people and save selected into a new file.

user image
  tian
6 years ago
  tian   Reply
4 years ago

Hi Josh,

So what happened is I used siclone to distributed 3d people throughout a whole stadium scene. Then we decided we don't want to people in the scene anymore, I therefore delete the whole siclone(select the siclone and hit delete). That was all fine and quick, however, after that, when I tried to delete the original distributing objects(3d people in my case), every time I hit delete on theses 3d people, 3d max pause for like 30 seconds and manage to delete one. However if I tried to delete all of them( around 30) the max just stop working... somehow it feels like when Siclone make a connection to an object in the scene, that object will become harder to delete afterwards... i don't know why...

In the end I have to select everything in the scene except those 3d people and save selected into a new file.

user image
  tian
6 years ago
  tian   Reply
4 years ago

Hi Josh,

So what happened is I used siclone to distributed 3d people throughout a whole stadium scene. Then we decided we don't want to people in the scene anymore, I therefore delete the whole siclone(select the siclone and hit delete). That was all fine and quick, however, after that, when I tried to delete the original distributing objects(3d people in my case), every time I hit delete on theses 3d people, 3d max pause for like 30 seconds and manage to delete one. However if I tried to delete all of them( around 30) the max just stop working... somehow it feels like when Siclone make a connection to an object in the scene, that object will become harder to delete afterwards... i don't know why...

In the end I have to select everything in the scene except those 3d people and save selected into a new file.

  SiNi Josh
4 years ago

Hi Tian,
If you change the display mode to Pyramid and then try deleting the objects, there shouldn't be any wait time.
The next release should fix the speed making deleting objects a lot faster.
Hope this helps.
Josh

  user image    SiNi Josh
4 years ago

Hi Tian,
If you change the display mode to Pyramid and then try deleting the objects, there shouldn't be any wait time.
The next release should fix the speed making deleting objects a lot faster.
Hope this helps.
Josh

    user image   SiNi Josh
4 years ago

Hi Tian,
If you change the display mode to Pyramid and then try deleting the objects, there shouldn't be any wait time.
The next release should fix the speed making deleting objects a lot faster.
Hope this helps.
Josh

user image
  SiNi Josh
6 years ago
  SiNi Josh   Reply
4 years ago

Hi Tian,
If you change the display mode to Pyramid and then try deleting the objects, there shouldn't be any wait time.
The next release should fix the speed making deleting objects a lot faster.
Hope this helps.
Josh

user image
  SiNi Josh
6 years ago
  SiNi Josh   Reply
4 years ago

Hi Tian,
If you change the display mode to Pyramid and then try deleting the objects, there shouldn't be any wait time.
The next release should fix the speed making deleting objects a lot faster.
Hope this helps.
Josh


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Copyright © SiNi Software 2024 All rights reserved
Registration: 10001189
Autodesk Autherized developer logo
SiNi Software logo for terms and conditions
Copyright © SiNi Software 2024 All rights reserved
Company Registration: 10001189
Autodesk Autherized developer logo
SiNi Software logo for terms and conditions
Copyright © SiNi Software 2024 All rights reserved
Company Registration No: 10001189
Autodesk Autherized developer logo
SiNi Software logo for terms and conditions
Copyright © SiNi Software 2024 All rights reserved
Company Registration No: 10001189