3D assets saved as ProxSi will work with many renderers without having to convert or recreate them, however, material shaders will still need reassigning. The proxy and its instances will all remain in position keeping applied transforms.
Save 3D assets in the scene, for speed, or externally similar to other proxies. Round trip edit with ProxSi, allowing you to create a proxy, convert to edit mesh for editing and save back to the proxy.
ProxSi has been designed with built-in 3D asset security features. It is the only tool available for 3ds Max that allows you to asset lock a 3D model or scene, removing the ability to alter or export the 3D asset. The model can be password protected with a timeout date stamp, perfect for file sharing and secure transfers of sensitive IP. To unlock, enter the password and it converts back to the original 3D mesh.