About SiNi Software

SiNi Software

We believe we have unique 3D plugin products that offer huge benefits to the 3D community. Our founding directors bring more than 20 years of industry expertise across many industry sectors, including broadcast and film visual effects, architectural and product CGI visualisation and games. We have used every script, plugin and tool available and know each product's strengths and limitations within the production environment. Our mission is simple, we are developing world class plugins and tools to benefit you, the 3D artists.

"We are proud of the industry we have worked in for so many years. By assisting a new generation of 3D artists with the tools we wished were available when we were younger we’re excited to see what they can achieve with membership to SiNi Software.”

- Si and Nigel, SiNi Software.

Simon Donaghy - CTO

Simon Donaghy
Chief Technology Officer

Si has over 20 years in games, tv, visual effects, visualisation and film. Starting as a video game engine programmer for Inter Dimension and migrating to the world of 3d vfx and animation. Si has always had a passion for programming and has always wanted to build a good toolset for Autodesk 3ds Max. Before starting SiNi Software he was CEO and creative director of 3dPusher and Herding Cats.

Nigel Hunt - Chairman

Nigel Hunt
Chairman and CEO

Nigel has over 26 years in architecture, broadcast and film vfx. He manages commercial and marketing requirements of SiNi, alongside designing archviz software with CTO, Si. Prior to this he ran Glowfrog for 20 years, a studio specialising in architectural visualisation and visual effects. Before this he was CEO and creative director of 3D software company, ReplicaNation. He trained in architecture and graphic design.

Josh Gruitt

Josh has had a passion for 3d and gaming from a young age. His favourite game character is Sonic the Hedgehog! He graduated from University with a first class degree in Computer Games Development and has made games with different types of hardware. His final university project was to develop for the Oculus Rift. Josh loves the Japanese Culture and loves Anime/Manga. He plays a range of different instruments and writes his own music.